With National Engineers Week upon us, it seemed fitting to discuss the virtual reality and microlearning products and software that are poised to revolutionize how engineers are trained in order to shape and impact the world around us.
And as we’ve discussed previously, innovations and trends don’t just manifest themselves; they evolve from a recognized, established demand that the specific innovation or trend can answer.
It’s what AllenComm calls an intersection – where a need meets a potential solution. The need represents a set of circumstances that includes business objectives, market environment, and company culture.
And the same holds true for recent VR and microlearning innovations impacting engineering industries.
With core objectives for engineering training – low risk and higher productivity – the future of risk reports and profit margins could look much brighter, especially with technology-assisted learning.
So in order to prepare the engineering industry workforce for rapidly evolving technology, there existed a need for experiential and immersive learning to help learners better equip themselves – and quickly.
Since companies often seek out more cost-effective training solutions in order to mitigate impending risks, VR and microlearning serve to align and equip a workforce with the necessary competency and productivity while being affordable.
Historically, training has always been challenging for engineering. Why? Because while new hires may be skilled, they may not know or have enough experience in applying them. Think about it: It’s one thing to acquire and execute skills in a classroom environment – but real-life, on-the-job application presents countless risks and issues.
So how can new hires and existing engineers who need continuing education and training learn and apply new skills without risks?
ENTER: Virtual reality and microlearning
Interactive VR and the increased retention from bite-sized microlearning empowers engineers to learn as they go – even while on the go. But it’s not just engineers that benefit from a virtual training scenario. Virtual reality also boasts the ability to not only train the construction crews who will make a project a reality, but also enables engineers to give virtual tours in order to help all involved visualize how the structure will look and preemptively address potential issues.
And with VR, gone are the days of static, unengaging PowerPoint decks. Engineers, construction crews, investors, colleagues, stakeholders, and designers can now all virtually share the full experience and potential of a product or design.
With VR and microlearning, firms and organizations can be sure that they’ve created safer, more efficient workplaces. Reduced mistakes and risks mean less time and money spent on the duplication necessary to fix the challenges and issues that inevitably arise, delaying projects. The future of engineer training is now, and it looks brighter than ever.